Halo 4 will harness the full power of the Xbox 360 according to the game's developer, 343 Industries, in response to queries about a new Xbox in late-2013.
The developer is tasked with creating the last big Xbox 360 release (if a new console does launch in the next 12-18 months), but that doesn't faze 343's ability to use the seven year-old Xbox 360.
"You know, obviously, we're always attuned to new developments with what's happening internally and externally," said 343's lead game designer, Scott Warner.
Despite strong rumours about an inevitable "next" Xbox, Halo 4's developer is focusing development "around the Xbox 360 and trying to harness everything we can get out of that box".
According to Mr Warner, everything in the game is "custom built for the 360 experience."
"Obviously depending on what happens and develops with our company, we'll try to develop our technology and take advantage of it."
With a seemingly endless flow of support from Microsoft, 343 has always been confident that Halo 4 can outperform its predecessors, both critically and commercially.
"It was kind of a non-starter from us when we started because we had hired all kinds of world class artists including the art director Kenneth Scott, who has spent a decade in really pushing the boundaries of technical fidelity and art," said Mr Warner.
Halo 4 is set for release exclusively on Xbox 360 on November 6.
By Gaetano Prestia