Microsoft won't change Games on Demand model

by Ben Salter Featured 5 Comments 16 Votes 375 Views 27/04/2012 Back to News

Microsoft won't change its Games on Demand service, which sees full release games released digitally several months after they arrive in stores.

It often means that digital versions cost more than physical copies, which benefit from store sales, especially in Australia.

Xbox Live UK product manager Pav Bhardwaj told MCV that the current system works and that Microsoft has no plans to follow Sony's lead and release the physical and digital versions simultaneously.

"It comes down to choice," said Bhardwaj. "The customer has the choice of going to retail on day one if they really want to buy a particular title, or to wait a couple of months and buy it full price from the Xbox Live marketplace.

"It's a successful part of our business, we're very pleased with the growth and it continues to do really well. Clearly there's an audience out there who are happy to purchase a product at full ERP six or so months after [its retail release]."

By Ben Salter - Tweet @Ben_Salter

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Clearly there's an audience out there who are happy to purchase a product at full ERP six or so months after [its retail release]."
Wow. Just wow.

Silence said: Clearly there's an audience out there who are happy to purchase a product at full ERP six or so months after [its retail release]."
Wow. Just wow.



Yeah, its these people that are ruining it for the rest of us.

Silence said: Clearly there's an audience out there who are happy to purchase a product at full ERP six or so months after [its retail release]."
Wow. Just wow.



There are many idiots in the world [MOG]
I don't even know what to say to this guy. [Facepalm]
Other than hard-to-find retail copies of games like Tales of Vesperia, I wouldn't buy anything on Games of Demand. The prices are ridiculous to justify the time spent finding it on Ebay, import overseas or going to the local store.

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