Halo 4 has officially entered the final stages of production, as developer, 343 Industries, enters "super crunch time", or, the "polish and bug bashing" stages.
The campaign is completed and is playable from start to finish, but the developer now has the tedious task of sweeping through the experience on the search for in-game bugs and areas in need of some polish.
The new "Spartan Ops" mode missions are also at this level of development, as are the ten multiplayer maps that will launch with the game on November 6.
Just as the game's production closes up, as does its live-action counterpart in Halo 4: Forward Unto Dawn. The series is set to be released in October ahead of the game's release, with a new trailer expected to be revealed at Comic-Con in the coming months.
By Gaetano Prestia - Bio