Crytek is set to only produce free-to-play games and will eventually no longer produce traditional boxed titles.
Crytek CEO Cevat Yerli stated that the studio will make the transition to F2P only development, supported by its new social gaming platform, GFACE, when its current projects are finalised, which include Crysis 3, Homefront 2 and the Xbox 360-exclusive, Ryse.
"As we were developing console games we knew, very clearly, that the future is online and free-to-play," said Yerli.
Yerli is not a fan of the current packaged games model and the prominent application of DLC and premium services by companies like EA and Activision, such as Call of Duty: Elite. In short, he believes that if "you look at what kind of games are done in the packaged goods market, with DLCs and premium services and whatnot, it's literally milking the customers to death."
Yerli asserts that the future output of the company after the transition will still reflect the quality of their current titles and the same level of standards and budget.
"As is evident in Warface, our approach is to ensure the best quality, console game quality. That implies budgets of between $10m to $30m - so no compromise there - but at the price-point of $0 entry."
"What this entails is that our future, all the new games that we’re working on, as well new projects, new platforms and technologies, are designed around free-to-play and online, with the highest quality development.
"I think this is a new breed of games that has to happen to change the landscape, and be the most user-friendly business model."
By Nathan Misa- Writer Bio