Buying used video games is great for gamers who don't want to pay full price for the latest hits. You know who doesn't like used video games? Game publishers. In a very sad twist, Capcom's fighting back against the second-hand game market with a game that can only support one save file — for life. It's been confirmed that Resident Evil: Mercenaries 3D for the Nintendo 3DS is a game that once finished, cannot be reset for complete replay. According to both the U.S. and U.K. game's instruction manual "saved data on this software cannot be reset." Basically what Capcom has done is make Mercenaries 3D a one-time play affair. Once you've unlocked all the goodies and played the entire game, you will not be able to erase the game's save data and start fresh as if it were a new copy. Consider this: lending Mercenaries 3D to a friend, a little brother or sister will be worthless because they'll only be able to continue playing the game with your saved settings and create their own. We get that game publishers don't make any money off sales from used video games, but killing off the ability to hit the reset button is just taking things too far. It's like saying Upperdeck is entitled to a cut in my autographed Michael Jordan basketball card I sold at a garage sale for $10,000 some 25 years after I bought it. While it can be argued that used video game sales are actually more damaging than piracy, it's still a lowball move for Capcom to make, especially with a franchise as large and significant as the Resident Evil series. Will other publishers follow in Capcom's footsteps to take a stand against the lucrative market of used video games? We really hope this isn't a sign of things to come.
Delinquent said: Opinions are like armpits..Yours stink and mine smell like Rexona.
standinsid said: But goddamn, Capcom make good games.
Beta said: From the news article response: The retailer is doing it in it's own best interests. The product is not faulty, and it does exactly as it is intended. The save functionality does not compromise the experience -- it only compromises a consumers ability to re-sell the product. EB are quite selfish in this stance imo. They are boycotting to benefit themselves. This has nothing to do with the gamer. They did the same thing with the PSPGo. They see no way to make as big a profit on the sale as they'd like, so they boycott. It's ridiculous and selfish. Australian retailers in general are whining brats. See Mr. Norman.
deicide said: why would eb games not boycott it? they're a business,a and as a business they want to do what will give them the most profit. im not saying they are selfish, im saying they're just doing what their main goal is, and thats to make a profit. they make most of their money from preowneds, not brand new stock.
noobi said: for me if effectively screws the replayability of the game, imagine if you couldn't prestige in COD and challenge yourself by starting from scratch
Beta said: noobi said: for me if effectively screws the replayability of the game, imagine if you couldn't prestige in COD and challenge yourself by starting from scratch There's plenty of replayability there. And it's a different game -- COD dictates that replayability of a particular aspect. RE is meant to be played in a linear fashion, heading in one direction towards the end. There's no reason to replay a mission unless you've finished the game first.
Beta said:
noobi said: Beta said: noobi said: for me if effectively screws the replayability of the game, imagine if you couldn't prestige in COD and challenge yourself by starting from scratch There's plenty of replayability there. And it's a different game -- COD dictates that replayability of a particular aspect. RE is meant to be played in a linear fashion, heading in one direction towards the end. There's no reason to replay a mission unless you've finished the game first. but what if I want to play through and unlock everything again?
noobi said:
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