Far Cry 3 was released in November last year. However, some people are only just now
getting around to playing the game. Some have probably seen the achievement list for the
game and thought to themselves “a few easy achievements to get the 1000, no sweat”. You
can be lured into a false sense of security. The majority of achievements certainly are easy
to obtain. But there are a few in this game that manage to frustrate players. Put simply, they
are difficult to get. Here are some of the achievements and ways to get them.
This is possibly one of the most luck-based achievements in the game. After liberating
outposts, the ability to play poker becomes available. It’s a nice pleasant break from working
your way around a pirate filled island. However, the achievement requires you to win $1500
playing poker and you can spend hours trying to get this achievement. But be warned, you
may still end up losing more money than you started out with.
Bluffing: Occasionally works but not often. Now and then you can get away with it, however,
if the first few times you try to bluff and raise the price ridiculously high don’t work, then you
might have to give it up for a while. To keep going is pure insanity.
Pray that you get a good hand to work with: All jokes aside, you need to pray for a pair. If
you don’t get a pair, or at least a card between a 10 and an Ace, then you should fold and
wait for a hand that looks more promising for you. This is, believe it or not, the best way
to go after the achievement. Even though, it is more time consuming, it is ultimately more
successful .Skill and patience are part of the nature of achievement hunting.
To see how much you have earned from playing poker, head to your handbook and press (x
on Xbox), and it will bring you to the menu page with the required information.
NEVER SAW IT COMING
I bet you never saw this achievement coming. Yes, this achievement can be extremely
frustrating, particularly if you consistently miss the opportunities when they are on offer.
Believe it or not, this happens all the time. The achievement requires you to “Kill an enemy
with a takedown from above from a glider, zip line or parachute (Single Player only).” This
sounds simple enough, but timing is critical as time slips and the moment to take action only
needs to be a fraction of a second out for you to miss the kill, and end up being shot by the
intended target and his best friend Fred. The achievement relies heavily on timing. Just wait
until you are above the enemy (whilst you are on a zip line) and when it appears as though
you are about to be directly above him, drop down and you should automatically get the cut
scene to kill, and voilà, le achievement unlocked. Here are some locations where you can
get the achievement.
When attempting to find one of the clues to the dagger early in the game, you will come to
a section where you have to constantly use zip lines. Be alert and look for the element of
surprise, and then zip line away!
After you finish the mission rescuing your beloved, return to the area, (which also happens to
be an enemy mob spawner), and approach from the area that is furthest north. There should
be two enemies near your location just standing around doing nothing. After tagging them
with your camera, throw a rock close to the zip line and wait for him to move over to that
location. Throw another rock under the zip line and wait for him to move under it, quickly get
onto the zip line and when you are almost on top of him, drop down and you should get the
Don’t try to get this achievement with a glider or parachute, the achievement only has a 50-
50 chance at best to unlock this way, and more often than not it will not work. Your best bet
is the zip line method suggested above.
ROCK ALWAYS WINS
This achievement is not as difficult as the previous two. However players can be confused
about why, after distracting a billion enemy guards (minor exaggeration) this achievement
When you throw a rock to distract an enemy, do not throw another one close after the first.
The reason for this is that it does not count as two distractions, and secondly you will have
wasted both of your 2 distraction opportunities. Enemies will only be distracted twice before
they decide that someone is throwing rocks, (go figure).
When distracting an enemy, to get this achievement to register, you need to throw the rock,
wait for them to inspect the random rock that magically teleported to that location, and then
wait for them to go back to the exact same position they were in prior to the appearance of
magical flying rocks. Then proceed to do it again. Once you have done it twice, move on to
Beware of dogs, you may be hiding, but dogs have a good sense of smell and hearing to
detect you, and worse, they bark a lot, increasing the likelihood that the enemy will alerted to
SAY HI TO THE INTERNET
This achievement is fairly easy to get, providing that you know where to go. In short it is
basically the location of where the box art for the game is located.
Go to the following map co-ordinates (map co-ordinates are located in the top right corner of
your map in case you didn’t know) X: 619.7, Y: 559.4.
TOXOPHILITE (aka Robin Hood Achievement)
This achievement is one of the more irritating for players. It is irritating because it requires
you to kill a target from 70m or more with a bow and arrow (single Player only). People have
apparently been killing others with a bow from 70m, and the achievement only pops up every
now and again, very similar to the Death from Above achievement
Step 1: Buy the Recurve Bow
Step 2: Buy the Marksman Sight (costs $300. Very expensive but necessary)
Step 3: Go look for an outpost. They are very hard to find. Once you have found one with a
sniper back off a fair way, until it looks like the enemy is just about at the extreme distance
of the marksman sight rectical. Take good aim and fire. If you miss, try to correct your shot
as quickly as possible, or leave and come back once all the commotion has died down.
Regardless the only real way to get the achievement is to kill someone with a bow from
outside to. You may need a few tries to get it right.
By Matthew Stephens