Call of Duty Hate Is Getting Pathetic

Featured 38 Comments 39 Votes 2303 Views 21/02/2012 Back to Articles

I think it's time people got over the whole, "Call of Duty must die so that I can live a better life" mentality. The problem with hate aimed at the series (which, ironically, is still kicking arse and taking names) is that it's heading into troll territory, where people only hate on it to fit in with the crowd.

And that's not an exaggeration. I find it hard to believe that a game with such an active community across, not one, not two, not three, not four, but FIVE games, can receive such a consistent barrage of hate, essentially to the point where anyone that likes Call of Duty is made to feel like an idiot.

First and foremost, I do lay much of the blame onto EA. Battlefield 3 didn't need to be hyped up in the capacity that it was, especially considering the two games are nothing alike. The whole "Only in Battlefield" promotional campaign was and is a lot better than anything Activision's done to promote Call of Duty, and yet there was still the obvious PR fluff and unnecessary commentary from EA folk about how the Call of Duty series is dying and people are growing sick of it (oh, but I shall digress!).

Considering how good Battlefield 3 is on its own accord, it didn't need to be associated with Call of Duty in any capacity whatsoever. It was just silly bickering that made a launch that should have been more about Battlefield 3 than about Battlefield 3 vs Modern Warfare, a stupid comparison in its own right.

And then there are the calls from people that don't even play the series for Activision to commission changes and give gamers a new engine. I'll direct you to this article, which sums up that argument very simply. You don't just ditch an engine that is that easy to development with, that easy to offer downloadable content for, that easy to change and that easy to play. Why the hell would the developer want to ditch an engine that works? It's the most ridiculous argument anyone could come up with, fueled only by the series' yearly installments, despite obvious differences between Infinity Ward-developed and Treyarch-developed titles.

It's funny though, because the people I know personally that continually hate on Call of Duty are the ones that play it for 30 minutes, end up with a 0.2 kill-to-death ratio and an average score of <200 per game. So in other words, it's those that suck at it, don't enjoy it, and so therefore find the capacity to hate on it because they can't succeed at it.

That's ultimately what Call of Duty is about: success. Being good at it. Really good. If you're not enjoying Call of Duty the way it should be enjoyed, why are you passing commentary on it? Why are you asking the developers to "balance" weapons when so many people already use the very guns you say need nerfing? As Robert Bowling suggested, it's gotten to a point now where, even though Infinity Ward is on its knees begging the community to tea bag it, gamers still have the capacity to bitch and moan about how it needs to "change" and offer something new.

These cries come after: weapon proficiencies, constant weapon "balancing" and nerfing, matchmaking fixes, community playlists, new modes, point streaks, balanced perks.

They are never, ever going to get it right so as to appease absolutely everyone, so people need to get off their high horse and just give it up on the hate. No one is holding a gun to your head to play it, and there are plenty of other shooters out there to appease your needs, whatever the hell they are.

And if your issues lie with the "milking" of the franchise, Activision would have a hell of a lot to answer for to its investors and, most importantly, literally millions of active gamers, if it were to simply cancel a year's iteration because the internet says it needs to.

inb4 "COD SUX"

By Gaetano Prestia

*goes and plays COD*

Link to us http://360.mmgn.com/Articles/Call-of-Duty-Hate-Is-Getting-Pathetic
Article by: Beta 241279Kudos 21/02/2012
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Call of Duty Hate Is Getting Pathetic Comments

COD SUX

COD SUX

couldn't resist [MOG]


Not everyone will be completely happy, but PC gamers really got the short end of the stick with MW2 and had a lot to complain about. COD is in no way dead though, to say so is stupid, every year it brings in more and more money and while that keeps happening it'll keep being made. It was nice to have a competitor to COD last year, ala BF3 but to declare a winner is foolish, I like a lot of people bought both games and played them for their merits.
PC support is shit though because it's a completely different community. You're trying to appease a mainstream console crowd that will throw money at anything, and a hardcore niche crowd that still plays COD4. Competitive gamers go nuts for COD4. An aging shooter that still functions still being active on PC is nothing new. But COD has certainly turned into a console experience. I don't know why a PC gamer would care, because there are always better PC shooters out there.

mordillo said: COD SUX



*slap*
We all know it's pathetic, but we still hate it anyway :P
So the arrogance of majority of the COD players doesn't make it easy to hate COD at all.

I don't hate the franchise per se but the arrogance of majority of the players plus how over hyped it is and how some people consider COD much better than the best game of all other genres just doesn't make it easy to like COD at all.
I know those who act like that are idiots but first impressions are hard to break.
I agree, personally I enjoy COD games. I've been playing it since COD4. Sure it frustrates the hell out of me and sure I get really pissed off when I play it, but at the end of the day I know I'll still be playing it, because I simply enjoy it.

To people that hate COD it's simple don't play it! Activison may be greedy bastards but it's not like they're forcing you to buy their games.

About the whole re-using the old engine thing, sure it works but for how many more years? It's just gonna reach that point where it's gonna feel outdated. Tbh I'm one of those people that asks for a new Engine (don't hate me Tano :P) but all I'm asking for is updated graphics, new mechanics, etc.
SONY
+
If you don't like present COD games, then don't play them.
I Love COD4, by the way. :)
played cod, addictive i guess but overall bad.

your mindset is either bias or you're just grasping at straws over that 'you don't like it because you're bad attitude'. i stopped reading there. people get good at games they like, not like games they're good at. you don't play a game for the first time (especially competitive) find you're good and decide to like it. you start bad/average, like it, get good.

blegh
CoD's for Toolz! [MOG] And Battlefield Rulez! *_*
and liking something because you're good isn't liking the thing you're good at it.

it's enjoying getting your ego stroked.
Might want to proof your article Tano... A few things in there need fixing up, and this particularly stands out to me: "Why are you asking the developers to "balance" weapons when so many people already use the very guns you say need nerfing?"

Not sure if you don't know what nerf means, or if it just came out wrong...

Anyways, hating on CoD is just like hating on Justin Bieber. You don't have to listen to Bieber to hate on him and wish he died in a fire :P

Makra said: "Why are you asking the developers to "balance" weapons when so many people already use the very guns you say need nerfing?"
Not sure if you don't know what nerf means, or if it just came out wrong...



Nerf means to lower the damage of the weapon? I mean, why are players (or non-players...) asking for balancing overall -- which would require the "nerfing" of certain guns -- when the guns being used are so popular? Why would the developer do that if there are weapon proficiencies? As Bowling said recently, if they balance the shotguns and nerf certain weapons, players that know shotguns are disadvantaged, and then assalt rifles are technically overpowered in comparison. The'd essentially be fuelling the lack of balance...
we get it @Beta you love COD but if people want to hate it its up to them, some people dont dedicate there life to just one game and play lots of other games, then if you want to have a bit of fun with a game online and choose COD you jump on for a bit of fun only to be felt like your being ripped apart by 2 pit bulls (not much fun), i for 1 love the game and have a great time 90% of the time, but they should limit the perks so its not so crazy and get rid of quickscope, i hate that and the cheats, so i will pent my hate until they fix these problems up cos i dont all that much $$$$ to have it ruined to a select few, thats why most people hate it

Beta said:

Makra said: "Why are you asking the developers to "balance" weapons when so many people already use the very guns you say need nerfing?"
Not sure if you don't know what nerf means, or if it just came out wrong...


Nerf means to lower the damage of the weapon? I mean, why are players (or non-players...) asking for balancing overall -- which would require the "nerfing" of certain guns -- when the guns being used are so popular? Why would the developer do that if there are weapon proficiencies? As Bowling said recently, if they balance the shotguns and nerf certain weapons, players that know shotguns are disadvantaged, and then assalt rifles are technically overpowered in comparison. The'd essentially be fuelling the lack of balance...


Ok so you know what nerf means. I still don't get what your saying? I haven't played MW3 so I don't know what you're referring to specifically, but I can say this. The fact that such a large number of people are using certain guns which apparently need nerfing, doesn't disprove the need for nerfing... which is what you seem to be saying. In fact, it seems to indicate that a nerf is indeed required when so many people use certain guns.

For example: in MW2, for a long time the akimbo 1887s were overpowered. If a player using the 1887s came up against a player using another gun, the second player was usually pretty damn disadvantaged. So, that led to everybody using them! If all weapons were balanced, there would be a much more even representation of all weapons in matches. The very fact that a certain weapon is so popular is, I think, pretty damning evidence that it needs a nerf.

xXNitroXx said: We all know it's pathetic, but we still play it anyway



Fixed
Amen to that, Beta.
it's ok.. I bought modern warfare 3 a couple of weeks back.. slowly getting through the single player. I'm not much of a semi realistic WAR fan for personal reasons but it's cool.. :)
LMA0
+
I like CoD series since 2003 but I hate what it's evolving into. It's like every year it's becoming noob/casual friendly. I like to see sumthing new maybe a new game engine or new sounds and no perks that give u supernatural powers.
But as they say 'Haters gonna hate'
I really got over CoD multiplayer, I hardly ever touch it anymore, but i do still zombies from time to time and Veteran runs in the campaign.
@Makra

"I think ideal balance is possible, but perfect balance is subjective to the individual player," said Bowling. "So if we nerf shotguns, the people who love shotguns are going to be angry, and if we buff shotguns, the people who love shotguns will be happy, but everyone else will be upset."

Basically, Infinity Ward was/is nerfing guns for a specific crowd, while trying to create an experience that is meant to be for everyone. They do one thing, damned for it, rectify it, still damned for it.

MW2 was a lot different, and this goes back to a lot of the "it doesn't change" argument. Somewhat relevant:

360.mmgn.com/...

So I personally feel that there is constant hate, no matter what extent the developer goes to rectify issues with the game. And it gets frustrating when you're a player that is adapting to any such existence of cheaters, or over-powered guns. You wouldn't see the akimbo 1887 on a map like Estate in MW2, which was dominated by snipers, so players adjusted. But on a map like Highrise you would, so you create a class and play a certain way to adapt to the power of a weapon a certain player might possess.

This is where proficiency comes in, and is constantly overlooked. At least now I can look at a map and say, "it's probably going to be dominated by shotguns, but I hate shotguns, so I'll use an assault rifle with some specific proficiencies to improve my chances against a shotgun", as opposed to, "ZOMG THE SHOTGUNS NEED TO BE NERFED!" I'm playing the game the wrong way if I'm saying that. The classes slots are there for a reason. I mena, if you're constantly getting hammered by a shotgun wielding player, then don't friggin' rage sprint around corners.

I'm not really against nerfing, because when a game launches there are always specific weapons that are certainly either OVER used or UNDER used, and are especially adaptable across a wide variety of maps. I can handle that. But an overpowered shotgun can be countered and beaten if you take the time to play the game, which is really my entire point. Thanks for your constructive response ;) I enjoy talking about this. Thanks for not going all "COD sucks" ranting on me :P
I own them all, never played through them all and still hate on them. And I don't suck at them either, my first ever online game of MW3 I had a 5:1 ratio and more than half my kills were with a knife. I basically only died from running out of bullets to shoot the retards with and spawn kills.

I hate on the game because it treats me like I'm retarded. The plots and set pieces are like something you'd get from a combination of Michael Bay and crayons and it's all just the same shit in a different place.

I wouldn't hate on it at all if not for COD4. That game set the bar for the series and it's been failing to come near it ever since. COD4 was a masterpiece and it seems like it was just luck because they simply can't do it again.

You could blame the fact that a sequel will never live up to it's predecessor but look at Half Life. I still prefer the first but it's not by a long way and HL1 was more of a leap forward than COD4 so it goes to show a talented developer can repeat history.
I don't hate COD at all. I love having LAN's with a heap of relatives on COD4.

It's the online fan-base that I can't stand. :S
Last COD I really got into was MW, finished BO and then got bored of the online after a week or so. That pretty much gave me my fill of the series and haven't really bothered with it since.
Love campaign mode hate online to many camping dicks
I don't think there is that much hate across the board, if there was then the franchise wouldn't sell the way it does. I think there's a very vocal minority that like to let everyone know that they hate the game.

I'm not usually a fan of shooting games where you are tasked with shooting people, I like to shoot aliens, but I thought Modern Warfare and Black Ops played well.
Doss is so wise [Derp]

XxmadmanxX said: Doss is so wise



You're just trying to butter me up so that I'll let you live in my spare room *_*

dossaer said:

XxmadmanxX said: Doss is so wise


You're just trying to butter me up so that I'll let you live in my spare room


Didnt know you had one but that sounds like an idea (evil)

Mog work time
I played Call of Duty until December, had a great ration of 2.79, and prestiged four times. The game is old, the same thing every year, with a few add ons. I mean, Black Ops was also a recycled game from World at War.... The originality of the Call of Duty Series has vanished, so why play? I rather spend my time playing another game, rather than this.

To be honest, I think everyone who has wasted their money on the COD series in the past should skip the next game, unless they have something revolutionary. If not, don't pay for the same game.
This guy is a very good COD player and yet he knows what he's talking about here. He knows exactly why MW3 sucks.

Get the Adobe Flash Player to see this video.

edisside said:

xXNitroXx said: We all know it's pathetic, but we still play it anyway


Fixed


Yes, thank you [monkey]

Beta said: @Makra
"I think ideal balance is possible, but perfect balance is subjective to the individual player," said Bowling. "So if we nerf shotguns, the people who love shotguns are going to be angry, and if we buff shotguns, the people who love shotguns will be happy, but everyone else will be upset."
Basically, Infinity Ward was/is nerfing guns for a specific crowd, while trying to create an experience that is meant to be for everyone. They do one thing, damned for it, rectify it, still damned for it.



I don't get why they need to nerf guns for specific crowds. All guns should have their niche advantages, while also having distinct disadvantages. Guns also shouldn't shouldn't be wildly more powerful than any others, regardless of the situation. The guys who love shotguns shouldn't expect to be able to use them in middle-long range gun fights. They are designed to be powerful close combat 'aoe' weapons. Just as LMG or assault rifle users shouldn't expect to be in an equal or advantageous position in close combat against someone using an SMG. You pick your gun for your purpose. That kind of argument used by Bowling just encourages people to have unrealistic expectations from their favourite weapon. It's dumb to pin yourself down as mainly a 'shotgun' player in a game like that, if its meant to be a 'balanced' game. If it's balanced well, players would need to use a broader range of weapons to reach the higher skill levels, which is the whole point of balance. You win through skill, rather than gun stats.

This is where proficiency comes in, and is constantly overlooked. At least now I can look at a map and say, "it's probably going to be dominated by shotguns, but I hate shotguns, so I'll use an assault rifle with some specific proficiencies to improve my chances against a shotgun", as opposed to, "ZOMG THE SHOTGUNS NEED TO BE NERFED!" I'm playing the game the wrong way if I'm saying that. The classes slots are there for a reason. I mena, if you're constantly getting hammered by a shotgun wielding player, then don't friggin' rage sprint around corners.


I don't believe any maps should be allowed to be dominated by shotguns, let alone any weapon. That clearly says to me that a weapon is OP when the majority of people use them on certain maps. Sure, you can find ways to beat those guys, but you shouldn't have to when its evident that those who use them have an unfair advantage over those who don't. Yes, changing your play style is a way to beat them, but that makes you the defensive or reactionary player. Why would you need to change from your regular play style that works on any other map unless something was giving the other players way too big an advantage?

Makra said:
I don't believe any maps should be allowed to be dominated by shotguns, let alone any weapon. That clearly says to me that a weapon is OP when the majority of people use them on certain maps. Sure, you can find ways to beat those guys, but you shouldn't have to when its evident that those who use them have an unfair advantage over those who don't. Yes, changing your play style is a way to beat them, but that makes you the defensive or reactionary player. Why would you need to change from your regular play style that works on any other map unless something was giving the other players way too big an advantage?



Very well said.
I still like the game, but i havent touched it until a month or 2 after it was released.
i wouldnt call myself a fan of the series yet here i am with all of them
wow... I dont even play CoD anymore... I got addicted to Mw2 and then I broke my disc so I wuldnt play it anymore... Best day of my life
COD is Just terrible. and all you cod idiots are gonna rush out and buy the next one. same engine same animations just a new coat of paint and a few different maps and guns. with so many other great titles out there. any one play metro 2033 for start to finish or dead space ?

i know in aus when mw3 came out jb had it for $119 and you guys raced out and bought it. on steam its $99 and i would even pay that. should have been $39 for a map pack. what a joke its ****ing shit!
Did you just take Reggie's trademark line and use it to defend Call of Duty?

tsk tsk

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